A downloadable game for Windows, macOS, and Linux
Shattered is about a bird living nearby a beautiful mountain. The player takes the role of the little blue bird and starts the game by searching for his brother. Once reaching the village, he uses his magical bell to defeat the dark creatures threatening his fellow birds. To find the source of these so called ''Nightmare'' creatures and to save his brother, who is headed to the mountain, the player has to embark on a journey to the top of the mountain. Making their way to the top, the player will face more enemies, puzzles, landmarks and characters along their adventure to reveal the truth.
- Yasaman Farazan - @YFarazan - Game Design
- Jasmin Habezai-Fekri - @lowpolycurls - Environment Art & VFX/SFX Design
- Svenja Rösner - @schrahki - Character Art & UI Design
- M. Sadegh H. Broomand - @RealMSHB - Programming
|Platforms||Windows, macOS, Linux|
|Authors||Curlscurly, Sadegh Boroomand, YasamanFar, schrahki|
|Made with||Unity, Blender|
|Tags||3D, 3D Platformer, Cute, Hand-drawn, minigames, Narrative, Puzzle-Platformer, watercolor|
|Average session||A few minutes|
Click download now to get access to the following files:
- Now you can play shattered on LinuxAug 01, 2018
Log in with itch.io to leave a comment.
Very nice game! But there is a glitch in the Linux version. I assume it's the characters outline thickness not working. Looks like a huge messy blob around the characters.
Double that. I have same problem on linux. On both, intel and nvidia graphics. That's a such unfortune because everything else in the game looks lovely.
I too have this issue. It appears on the start screen and presists throughout the game.
i love this game!
also, i find bug :( some walls can be jump and fall if press run and jump about 20 times. charecter will rise > fall.
This is such a beautiful game. The story is cute yet deceptive and has a great surprise at its end (play it and you'll know what I mean), but even beyond that, the sound, visuals, and art in general are all captivating. It's a short yet poignant game that tells the story of what a bird may be thinking about, and does it in a succinct yet enjoyable way. I wish there had been more to this game, and would love a longer sequel or spiritual successor, both for furthering our connection to the MC and so I can have more of this art in my life! I only encountered some game glitches when I went too fast with my bell chimes against the nightmares, but other than that, very well made. 9/10 would highly recommend!
Wow, what can I say? The story of the game is wonderfully told, the design is breathtaking (love that watercolour style background), the birds are all amazingly adorable and the game itself is put together really well. I honestly couldn't quite get over how nice everything looks and how well the use of the bell tied in with the gameplay.
This was a real delight! Until I got to the end anyway and was hit by a massive wave of existentialism! Did not see that one coming...
A real winner this one, a hidden gem! Keep up the amazing work everyone =)
What a charming and cute game. I loved it!
Such a lovely little game! Very polished for a six week project, simple mechanics but with a lot of impact to the story. Perfect world design, love the palette. Everyone did a great job on this. Good luck with future games!
SO MUCH FUN
Had an awesome fun playing the game! Really gorgeous and unique artwork!
Although I'm not quite sure what the ending meant :P I was hoping you could clarify it for me :P
Thank you for playing our game and making this fun video! Your assumption was 100% right, so you got it all just as we intended it :D
You didn't read the entire dialogue! He was talking about how you were trapped and oh no you have to break the mirror to get out :)
A surprisingly simple yet challenging experience! It required quite a bit of hand-eye coordination from me to be able to move between the platforms and run away from the nightmares while silmultaneously trying to escape them! I had a ton of fun with this game and I never saw that ending coming! I also absoulutly adore the artsyle of this game, especially the chosen color palette! Wonderful game, I recommend to anyone who wants a quick and interesting game to play.
Colorful and unique platformer! 10/10
this is my favorite game I've played recently! thank you for creating it
one thing i have noticed while playing is that the script for defeating the enemies can not work properly if you run past enemies, as it still has you in a "danger mode" but the enemies are long gone / unreachable. but this wouldn't usually happen unless you progress without fighting (i'm not sure this is possible normally, so i wouldn't worry about it)
adding a shadow under the character would be helpful for depth perception for sure
definitely recommending to friends i love this game thank you <3
I loved your game, its beautiful art style and soundtrack is gorgeous and works so well together. Would love to see more as its too short lol, keep up the awesome work guys!
There is a graphics problem on my Mac because The Bird looks like a blue blob . Any suggestions please ? Other than that looks a beautiful game. I just discovered this was a Yosemite issue and for High Sierra it is fine.
Hiya I played your game, the game mechanics and art style made the game feel very wholesome and enjoyable. It was a very good experiance.
I made a video of me playing it, but the commentary was overall bad and lackluster, I wish I could've stepped up to game's enjoyability just a bit. Mabye I'm a bit critical on myself but I didn't feel like I presented the game as well as I wanted to, but here it is anyway.
The art style is amazing, the story has me completely hooked, my only issue is that I want more
Well, not only does the thumbnail look fantastic but so is the graphics, storyline, controls, audio in fact everythibng about this little project is realy nice.
You have created a lovely little project which was really pleasent to play and I really enjoyed exploring the environment while looking for my brother. Well done DEVSRegards
Made a video
Major graphical... blob around the main character in the Linux build, and looking at the comments I can see that you already know this and I'm not helping.
Otherwise, very cute game but I opted out of playing all the way through to wait for an update so I can enjoy it as intended.
Happens for me too on Linux Mint with Nvidia drivers .. odd. Seems to be the outline shader of the birds.
Ubuntu Kylin too, with AMD drivers. Blobby birbs,
I try to fix it
Its Sad Too Short But Good Game
Loved seeing the art shared on twitter, and loved playing through the mountain! I especially like the effect you used on the trees, and flipping the normals. Looks really cool
Pretty good. I liked it. The artistic direction is very pleasant.
One major improvement to be made: The character needs a simple shadow so that spacial orientaion of jumps can be understood by the player.!
A hand full of things you could consider, if you plan on fixing/patching :D
If you read the note before checking the door, you are reminded to read it, to be able to get out.
The arrows on the attacking shards at the village are not always oriented correctly towards the screen.
Ending the fight close to where your grandfather is afterwards might make it impossible to read what he has to say.
There is one typo in the text with the bird at the colorful wood with bolts. "ou're" instead of "You're".
It won't register more than 2 key inputs at once, so moving diagonally and jumping is not possible.
The lower ring in the cave renders above the bars.
Other than that it is really wonderful <3
Thank you for taking the time and putting together the feedback Zugai, really appreciate it! We will have a look into it at some point! :)
Hey, played through this on my channel! You've got a gorgeous style going.
Thanks a lot, really enjoyed watching you playing it and figuring out the trick on the tree normals! :D
OK, there are two main BIG issues with your game, one of which entirely prevents me from playing it:
- No mouse control on menus
- Broken key rebindings: movement with wasd keys is like movement with eibl keys, unplayable. You should implement an option screen with key rebindings in-game. And bindings are missing in the launcher, why??
I'll gladly try it again... once I'm allowed to play it.
Your Linux build is not 64-bit, and so 99% of Linux users will not be able to run it. You should instead provide an x86_64 Linux build. I hope you can, because I really want to try this game!
I think there should be a build option called "Universal" which compiles both a 32bit and 64bit binary if that helps : ) (that goes to the devs)
I uploaded the universal Linux build :)
I would like to interview you for my blog if you are interested. Email me at the email in my bio if you’re interested.
Cute and fun. And an interesting ending... Well.. endings.. ;)
Hey! Love your game, have you thought about making an extended version? I work with a game publisher and we'd love to work with you in helping you bring the game to steam if you're interested :) Feel free to send me an email if you would like to talk firstname.lastname@example.org
I said it before and I'll say it again - I'm absolutely in love with your artstyle and the cute bird characters <3 Really lovely game!
This game has such a world building ability in such little time. The setting of this world is extremely relaxing and completely family fun. Our young hero is unwitting in what is actually his surrounding, however this is such a charming adventure game. Visually it is extremely attractive, animations are fantastic and seamless. I found myself easily lost in this little world. I can admire the world as it is its own piece of artwork. The overall design is enchanting and has a wonderful magic about it. The ending, without spoilers, was a massive dose of truth contrasting to such a dreamy game. Overall the game is amazing and short. I loved the ease of it all, even the combat sequences. I wish there was more, but will have to follow your upcoming projects and look into Two sprouts for now. Wonderful work everyone truly!