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(1 edit) (+1)

There is a graphics problem on my Mac because The Bird  looks like a blue blob . Any suggestions please ? Other than that looks a beautiful game. I just discovered this was a Yosemite issue and for High Sierra it is fine.

(+3)

Hiya I played your game, the game mechanics and art style made the game feel very wholesome and enjoyable. It was a very good experiance.

I made a video of me playing it, but the commentary was overall bad and lackluster, I wish I could've stepped up to game's enjoyability just a bit. Mabye I'm a bit critical on myself but I didn't feel like I presented the game as well as I wanted to, but here it is anyway.

(+3)

The art style is amazing, the story has me completely hooked, my only issue is that I want more

(+3)

Well, not only does the thumbnail look fantastic but so is the graphics, storyline, controls, audio in fact everythibng about this little project is realy nice.

 You have created a lovely little project which was really pleasent to play and I really enjoyed exploring the environment while looking for my brother. Well done DEVS

Regards

wobblyfootgamer

(+2)

Made a video

(+2)

I love love loveeeee the art style of this game. I'm sure a lot of time was put into drawing and, bringing the water color to life. The story ties in well and, is heart warming. The mechanics of the bell are fun and, not challenging thankfully.
(+2)

Major graphical... blob around the main character in the Linux build, and looking at the comments I can see that you already know this and I'm not helping.

Otherwise, very cute game but I opted out of playing all the way through to wait for an update so I can enjoy it as intended.

I have the same problem with a Mac build .

(+3)

One of the best art styles I've seen in a game with such a small, talented team! The bell mechanic was a pleasant change, the characters were friendly and wow at that ending! Loved it.

P.S. Mild graphical bugs on Arch Linux, not sure if it's just me~

(+1)

Happens for me too on Linux Mint with Nvidia drivers .. odd. Seems to be the outline shader of the birds.

Ubuntu Kylin too, with AMD drivers. Blobby birbs,

(+2)

OMG :D
I try to fix it

(+3)

Its Sad Too Short But Good Game

(+2)

Loved seeing the art shared on twitter, and loved playing through the mountain! I especially like the effect you used on the trees, and flipping the normals. Looks really cool

(1 edit) (+3)

Pretty good. I liked it. The artistic direction is very pleasant.

One major improvement to be made: The character needs a simple shadow so that spacial orientaion of jumps can be understood by the player.!

(+2)

A hand full of things you could consider, if you plan on fixing/patching :D

If you read the note before checking the door, you are reminded to read it, to be able to get out.
The arrows on the attacking shards at the village are not always oriented correctly towards the screen.
Ending the fight close to where your grandfather is afterwards might make it impossible to read what he has to say.
There is one typo in the text with the bird at the colorful wood with bolts. "ou're" instead of "You're".
It won't register more than 2 key inputs at once, so moving diagonally and jumping is not possible.
The lower ring in the cave renders above the bars.
Other than that it is really wonderful <3

(+1)

Thank you for taking the time and putting together the feedback Zugai, really appreciate it! We will have a look into it at some point! :) 

(+2)

Hey, played through this on my channel! You've got a gorgeous style going. 


Thanks a lot, really enjoyed watching you playing it and figuring out the trick on the tree normals! :D

OK, there are two main BIG issues with your game, one of which entirely prevents me from playing it:

- No mouse control on menus

- Broken key rebindings: movement with wasd keys is like movement with eibl keys, unplayable. You should implement an option screen with key rebindings in-game. And bindings are missing in the launcher, why??

I'll gladly try it again... once I'm allowed to play it.

I agree !

(1 edit) (+2)

Your Linux build is not 64-bit, and so 99% of Linux users will not be able to run it.  You should instead provide an x86_64 Linux build.  I hope you can, because I really want to try this game!

(1 edit) (+1)

I think there should be a build option called "Universal" which compiles both a 32bit and 64bit binary if that helps : ) (that goes to the devs)

I uploaded the universal Linux build :)

I would like to interview you for my blog if you are interested. Email me at the email in my bio if you’re interested.

(+2)

Cute and fun. And an interesting ending... Well.. endings.. ;) 

(+1)

Hey! Love your game, have you thought about making an extended version? I work with a game publisher and we'd love to work with you in helping you bring the game to steam if you're interested :) Feel free to send me an email if you would like to talk deana@sedoc.net 

(+3)

I said it before and I'll say it again - I'm absolutely in love with your artstyle and the cute bird characters <3 Really lovely game!

(+4)

This game has such a world building ability in such little time. The setting of this world is extremely relaxing and completely family fun. Our young hero is unwitting in what is actually his surrounding, however this is such a charming adventure game. Visually it is extremely attractive, animations are fantastic and seamless. I found myself easily lost in this little world. I can admire the world as it is its own piece of artwork. The overall design is enchanting and has a wonderful magic about it. The ending, without spoilers, was a massive dose of truth contrasting to such a dreamy game. Overall the game is amazing and short. I loved the ease of it all, even the combat sequences. I wish there was more, but will have to follow your upcoming projects and look into Two sprouts for now. Wonderful work everyone truly!

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